Webcam Objects
Research in technology identity and webcam integration in the home environment. The design mixes technology which tends to be light and small with functional objects which tend to be big and heavy.
It also questions the ambivalent relationship we may have towards the use of such technologies. The question is what is visible and what is invisible, shown and hidden, active and passive, conscious and unconscious.

This work is part of the research project Variable Environment. To see the full project click here.

Computer Furniture
Managing the webcam network.

Webcam Lamp
Creating a "top view", it lights the area it sees.

Webcam Wall Mirror
Creating a "side view", it is a kind of seeing mirror that reflects the user while he/she is using the camera.

Webcam Table mirror
Small mirror that can stand on its own.